Offline Profile System

Local Profile Save Implementation

Implemented a robust local save/load system with the following features:

  • JSON profile creation and autosave functionality
  • Secure data storage for player statistics (kills/deaths/stages)
  • Multiple profiles on the same computer, you’re never locked in to a single team or approach
  • Resilience for old version’s saves

JSON Benefits

  • Secure execution environment
  • No arbitrary code execution risks
  • Minimal refactoring for this to work on online profiles

Lore

“Didn’t think I’d see you again.”

“Yeah, what are the odds?”

“Last time was so messed up. Wrong LZ, comms blackout… half the squad listed MIA.”

“Lucky us.”

“That’s one word for it, anyway, good to have you back on the roster.”

Even when the chain of command is broken and orders are unclear, your impact echoes. Every mission completed, every battle survived—somewhere, it’s recorded. A name on a list, a statistic in a file, a reminder that you were here. That you mattered.

Notes

This system serves as the foundation for future online profile integration, ensuring player progress remains secure and persistent in our expanding universe.


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