Ammo Reset Feature
Taking care of a bunch of admin before getting back to the prototype. The LLC and Trademark are filed, and I created a bunch of social media pages.
Technical Update
Fixed critical gameplay issues with ammo persistence and spawn mechanics:
- Resolved ammo state preservation during respawn cycles
- Improved bullet collision detection to prevent overlap
- Optimized player spawn locations for better spacing
- Fixed RESET animation track and menu button behavior
Development Context
From the commit logs: “Also cleaning up despawn behavior and making bullets not hit each-other. Going to try to get characters to collide again instead of overlapping like they have been since multiplayer started working so they don’t group up and send a barrage of bullets.”
Lore Integration
In the shadow of the defense platforms, every bullet counts. The AI’s precision in managing resources extends to the very ammunition our soldiers carry. Yet in this calculated efficiency, we glimpse the growing tension between human intuition and machine logic.
Field Report
“The rebels claim our reliance on AI-managed combat systems strips away our humanity. But in the heat of battle, when every round must find its mark, perhaps precision isn’t just efficiency—it’s survival.”
Technical Implementation
Key Changes:
- Reset animation track
- Disabled menu buttons when hidden
- Improved despawn behavior
- Enhanced collision detection
This update represents another step toward balancing gameplay mechanics with our broader narrative themes of control, precision, and the cost of technological dependence.
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