Tag: SFX

  • Ludum Dare 57

    Ludum Dare 57

    We just wrapped up our first Ludum Dare entry — Raid the Abyss — a top-down fantasy hack n’ slash built in about a week and a half for #LD57 (Extra format). Knights vs. orcs, layered abyss, escalating bosses. Two modes: Endless and Score Attack. Built to prototype systems for our main project—melee, procedural maps,…

  • Sound Effect Integration

    Sound Effect Integration

    SFX Implementation SFX framework is in. Footsteps, gunfire, bullet whizzes, and running water now hook into the settings menu and trigger dynamically. Next Steps Lore The battlefield isn’t quiet. Footsteps in the mud. Gunfire in the distance. A round whizzes past your head. If you hear it, it’s already happening. smthngclvr https://youtube.com/@smthngclvr has been making…